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The Daylight War: Forum RPG

Posted by Karen

Hey everyone! Fun fact of the day, I used to run an online RPG forum. For two years I moderated posts filled with all sorts of fantastical creatures and blocked trolls of the internet kind (the other sort was fine).

Imagine my nostalgic glee when I recently stumbled across a game inspired by The Demon Cycle!

Synopsis

Game Name: Prison Colony Krakengard – The Daylight War
System: Pathfinder
Deadline for Application: (not set yet, I will let you all know when I do, but it will be at least 3 weeks from the day this is posted)
Expected Post Rate: About 3 quality posts per week.
Theme: Survival in and escape from a prison colony on floating islands
Flavor: Sandbox with some plot. Night is bad. At night, the nasties come out to play, and you aren’t the opponent, you’re the ball and punching bag.

Sound interesting? You can check it out here! The host site is RPG crossing where you can find all sorts of RPGs going on, from Star Wars to Gurps. Prison Colony Krakengard is going to be played with Pathfinder.

I got in touch with the GM (Game Master) of Prison Colony Krakengard and managed to get some insight into their inspiration for the game:

The general idea of running a game around the original premise of “The Painted Man” has been in my head for a long time now. Basically, I really liked the concept of night being bad and everyone cowering inside as soon as darkness comes. I figured as a game, it would have a great horror/survival feel, and after contemplating a few options I decided I liked it best as an exploration-style game. There’s a few safe havens in the world that you desperately want to return to before darkness falls…because otherwise you are basically dead.

So I’d say what I took from “The Demon Cycle” is the general feel and flavor of the world. Most people who inhabit the world would never think to go out and explore, let alone try to fight back, but there are a few heroes who will, if they can find the means to do so. In my game, my players will take on the role of those few brave enough to go out and risk exploration, though it will be up to the players what exactly motivates them.

In the end, I merged this game idea with some other ideas I had floating around. Both the concept of this taking place on a floating island and in a prison colony seemed like great ideas, because they limit the geography and make it realistic that significant portions of the ‘world’ are reachable or almost reachable from the few safe havens that exist.

A limited scope of the world is a big bonus for a game played on a play-by-post forum because by their very nature these games will progress slowly. If the world is too big from the get go, your players are unlikely to experience it all and they’ll miss out on some of the cool things you want them to find. Of course, if the world is too small, you have to find some other way to make exploration hard for them. Incredibly strong creatures that come out at night and spell a death sentence to anyone caught outside certainly qualify.

Ideally, I’ll be able to install both the fear most of the population in “The Demon Cycle” feels as well as the heroes’ desire to do something to fight back in my players. I’m really excited and looking forward to this game, I think over two years might have passed from the first time I started taking notes about this game idea and finally starting to recruit players so as to actually get the game under way!

…I’m definitely excited for this game, and the world and atmosphere created by Peter V. Brett’s book series is a big part of that. I doubt this game would exist if I’d never read “The Demon Cycle” Inem

Thanks so much, Inem, for sharing your thoughts with us! As a fellow GM (Homebrew via D&D 3.5), I think it’s wicked cool to see other people’s creative process while creating a game. This one seems like it’s going to be a blast! Once again, if you’d like to apply to be a part of this game, you can head over to its official page on RPG Crossing for more information.

You can order your copy of The Daylight War here!

Posted on January 11, 2016 at 8:00 am by Hannah
Filed under Daylight War, Fans, Karen
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Fanart: Awesome Warded Cupcakes!

Posted by Karen

Hey everyone! These awesome warded treats were made by Crèmè De La Crèmè Cupcakes (creme_de_la_creme cupcakes on Instagram).

WardedCupcakes

Not only does Crèmè De La Crèmè Cupcakes put up mouth-watering pictures of baked goods, but you can actually order from them! I can’t guarantee they’ll ward you’re stomach, but they’re sure to taste amazing!

Or, feel free to make your own Demon Cycle goodies. If you do, make sure to send us a picture so we can drool over them.

You can order your copy of The Warded Man here!

Posted on January 8, 2016 at 8:00 am by Hannah
Filed under Fan Art, Fans, Karen
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O Protegido: Video on Female Representation

Posted by Karen

Hey everyone! We recently stumbled across a really interesting series of video reviews by Mariana at Chá de Prosa (roughly translated as Prose Tea). On her blog, Mariana covers dark and fantastical books:

“In Prose Tea, literature mixes with opinion which mixes with cinema which mixes with many other flavors of words”

Video Girl

Mariana caught our attention when she put out a review of O Protegido discussing the role of women in The Demon Cycle:

Perhaps the most voracious readers of Fantasy literature have already been faced with the question “Where are the Fantasy female protagonists?“. In a world crowded with Harrys, Bilbos, Ablons and Arlens, what is the real representation of female characters?

In this video, Mariana focuses on Leesha and a particularly controversial scene in The Demon Cycle. She also wrote a companion piece you can check out on her blog here. Please note that both the video and blog post are in Portuguese and contain spoilers.

Is Leesha a supporting character or a protagonist? Feel free to debate and let us know what you think. If you’d like to see more of Mariana’s work, you can check out her Youtube channel and Instagram.

You can purchase O Protegido here!

Posted on January 7, 2016 at 8:00 am by Hannah
Filed under Brazil, Fans, Reading, Reviews, Warded Man
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Ciclo das Trevas: RPG Review!

Posted by Karen

Hey everyone! A little while ago our friends at Runic Folk put up a review of O Protegido. This looks at The Warded Man from the perspective of RPG, taking into account the world, professions, story, etc. You can check out the whole review here!

Brasil WM

We’ve had some awesome RPG enthusiasts send in content before. Remember OldNile’s character renderings in Skyrim? Or that MMORPG video of a Desert Spear guild? Those were all amazingly cool and creative and fit right in with The Demon Cycle atmosphere.

DemonPicture

Personally, I agree with a bunch of Peat’s fans in thinking The Demon Cycle would make an incredible tabletop game (Dungeons and Demons? Caves and Corelings?). Let us know what you think in the comments!

You can get your copy of O Protegido here!

Posted on January 6, 2016 at 8:00 am by Hannah
Filed under Brazil, Karen
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Progress Update: The Core

IMG_5963Happy New Year!

Have I missed my window to say that? Probably, but it’s my first personal blog post of the year. I would make a new year’s resolution to write more of them, but in order to make a resolution you need resolve, and my resolve is to spend as much of my writing time as possible on The Core. If you want a real Peephole in My Skull, follow me on twitter @PVBrett. In the meantime, Karen has been doing a bang up job of turning my social media stream of consciousness into coherent blog posts.

The Core will be the fifth and final installment in the Demon Cycle series. There has been a lot of confusion on this point, so let me be clear: When I originally sold the Demon Cycle, I submitted it as a five book series. I provided a completed first book, a half-written and intricately plotted sequel, stepsheets for books three and four, and notes for the conclusion in book five.

Random House bought the first three books, not unwisely hedging their bet in case the series did not sell well. So I had sold three books of a five book series. And I wasn’t stupid. If the sales writing was on the wall, I would have to wrap in three. I made a secret emergency plan in case that happened. A version that would have basically cut all the Krasian POVs other than Jardir. That is a version of the series I never wanted to write, and would only have done under personal duress.

This hedging led SF news blogs to report the Demon Cycle selling as a trilogy instead of a quintet. When international publishers saw the initial buzz and made their own offers, many of them did so under the same misconception. The misinformation snowballed.

While some parts have grown and others shrunk in the telling, the five book series you have been reading still follows my original outline quite closely. It is the series as I originally envisioned it, wrapping up all the major storylines, one way or another.

If you like my books, fear not! I will continue writing in the Demon Cycle world for the foreseeable future. I have plans for several novellas, a couple of stand-alone novels, and—the thing I am most excited about—a new demon cycle series.

The new series will be a fresh start in a lot of ways, sifting the things I love about the setting away from much of the accumulated baggage of the original series. I’ll get to explore new characters, expand the borders of the map, and put a welcome mat out to new readers who haven’t read the original series. There’s a teaser for the new series out now. More on that in a bit.

No matter which POV you love, you will see them carrying the story forward in The Core. No more flashbacks. The POV characters from the novels and novellas are all properly spread and moving in sync now, as I had planned all along. They will pass the baton back and forth smoothly as things race toward the series climax.

When will that be?

Well, here’s the thing. In order to do all of the above, The Core needs to be a pretty big book. To do it in a way that is satisfying and I take pride in, it needs to be even bigger. The Core stepsheet alone is 120 pages, and some parts of it are still rough.

2015 was not my best writing year. I was doing a lot of touring early in the year to promote the launch of The Skull Throne, and have learned that I cannot write effectively while on tour. The love/hate relationship I have with travel and public speaking is in full force, draining the emotional energy I normally channel into my books. I took the time instead to read other people’s books, which was a delight.

So didn’t begin The Core in earnest until mid-year, and even then there was monthly travel, throwing off my rhythm. I also had a lot of big-picture problems to solve before I could move ahead planning some sections and storylines. This used a lot of time and mental processing power while adding minimal word count. All in all I wrote an average of 2,776 words a week. I also didn’t get to the gym enough, ate too much travel food, and gained back some of the weight I worked so hard to lose.

But this, too, is a pattern, and one I planned for. The same thing happened after my tour in 2013, leading me to shed 23 lbs and write an average of 5,148 words a week in 2014. That is my plan for 2016, as well.

But when I look back at the results of those 2,776 words a week, I am really happy with how The Core is progressing. At 52,637 words, I have 10 completed chapters—including the prologue—out of a planned 31. Most of the major story knots are untied. I know whose POV to use and what needs to happen in each chapter from now until the end. I am confident the climax will stick the landing.

But there obviously remains a lot of writing to do. By way of comparison:

The Warded Man: 163,589 words.

The Desert Spear: 236,228 words.

The Daylight War: 257,612 words.

The Skull Throne: 236,217 words.

The Core: X words, where X > any of the above.

How much > ?

shrug

 

In the end, the story works that out for itself. Still, 2017 publication seems likely. I would prefer early in the year, but I can’t guarantee it. This is the last book in the series and there may be unforeseen complications as I try to wrap everything up.

Many eager readers offer to beta-read for me, in hopes of a sneak peek. I appreciate the sentiment, but I play these things pretty close to the cuff, especially with the final book. No one beta reads until the first draft of a book is done, and even then only the handful of people on an absolute need-to-know basis (this includes you, mom). I don’t like people’s fingers in my soup.

However, if you’re interested, I have posted the completed Chapter 1 of The Core on the Excisions page. As I hinted earlier, it provides a touch of insight into what will come afterward:

https://www.petervbrett.com/excisions/

Thanks to everyone for reading and for all the incredible support over the years. You are my true friends, honest word.

We’ll be running some warding and fan art contests in the coming weeks, so I have an excuse to send out signed books and other goodies. There are a LOT of exciting Demon Cycle media announcements to come in 2016, so stay tuned.

I’m traveling less this year, but there are still some cool appearances coming up, including Germany, Poland, Estonia and Australia. You can find details here: https://www.petervbrett.com/appearances/

Looking forward to a great year.

Posted on January 5, 2016 at 3:00 pm by PeatB
Filed under Craft, Excisions, Fans, Germany, Interviews, Life, Poland, The Core, Uncategorized, Warded Man, Writing
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